With the rapid development of educational informatization, Qomo voice clickers have entered the campus and have almost become standard classroom facilities. Using technology to drive student learning, effectively carry out teacher-student interaction, student-student interaction, and realize the transformation and improvement of teaching concepts and teaching methods.
Interaction is in two-way. There can be many forms of interaction in the classroom, and students learn from the interaction. Teachers and students using Qomo student clickers to answer questions, skillfully integrate the key points of classroom knowledge into classroom questions. And make students participate in it, enhance students’ self-confidence, take the initiative to pick up the clickers to answer questions. Qomo classroom response system promote the construction of classroom education based on students Book. At the same time, the system arouses students’ desire to think and enjoy the fun of using the knowledge they have learned to solve practical problems.
Instructional design is an indispensable part. Teachers should make classroom teaching planning after delving into teaching materials, understanding students, analyzing learning situation, and combining teaching concepts and other factors. However, this kind of planning is inseparable from classroom teaching data. Teachers and students generate real-time data reports through the using of clickers for classroom interaction, helping teachers to have a clearer grasp of students’ learning. In order to combine specific teaching objectives and clear teaching processes, the flexible application of the method combination model should be considered to promote effective classroom interaction.
In a positive and effective classroom atmosphere, the teacher-student relationship is harmonious. The classroom discipline is good. The students are positive thinking, quick to respond and the classroom presents a warm and active scene. This harmonious classroom atmosphere is a powerful guarantee for effective interaction. By using clickers for entertainment and game interaction in the classroom, the classroom can be returned to the students, making the classroom “live”, allowing students to speak freely and truly.
Qomo clickers are used in classrooms to promote teachers’ continuous learning and practice. Guided by advanced educational concepts, they establish a people-oriented concept, which not only truly enhances the subjectivity of students, but also gives full play to the leading role of teachers.
Post time: Jul-28-2022